A spinoff game that is a crossover of the 3 main games.
3/10
This game is offline only.
Founded to bypass the slow approval cycles and rigid formatting constraints of third-party platforms. I built this space to ensure real-time updates—crucial for live-service game guides—while maintaining total control over layout, visual style, and user experience.
A spinoff game that is a crossover of the 3 main games.
3/10
This game is offline only.
The 3rd mainline entry, Danganronpa V3: Killing Harmony, is a standalone story and a soft reboot of the series, distinct from the Danganronpa 3 anime conclusion of the Hope’s Peak saga. We return to a school-like setting—the Ultimate Academy for Gifted Juveniles—which features an overgrown, prison-like atmosphere. Instead of solely dealing with Monokuma, we are introduced to the Monokubs, who pilot giant mechs called Exisals to enforce the rules. The game also features a Casino where you can play various minigames to earn Casino Coins for prizes and skills.
3/10
This game is offline only.
From the creative minds behind Danganronpa comes an all-new mystery experience. Trade the high school corridors for the rain-slicked, neon-drenched streets of Kanai Ward. Partnered with a mischevious Shinigami, you aren't just uncovering a killer—you're taking on the all-powerful Amaterasu Corporation in a battle to solve the city's 'Ultimate Secret'.
3/10
This is game is offline only.
For fans of the classic, pre-Siege Rainbow Six series, this game serves as their true spiritual successor. While Siege originally focused on hostage rescue before pivoting entirely to competitive bomb defusal, this title takes those tactical roots and delivers a pure PvE experience. Operating as a tactical unit, your objectives are to suppress and arrest terrorists, collect evidence, and rescue hostages. You have total tactical freedom to execute your missions using either lethal or non-lethal force.
Singleplayer 8/10 Multiplayer 7/10
Can be played completely offline with AI teammates but multiplayer is also an option and crossplay with PC is supported.
I created an offline Backlog tracker in case anyone is interested.
https://github.com/KittyPaine/VideoGameBacklogTracker
The README is located here.
https://drive.google.com/file/d/107W2ZPQAzO3KisYgL7lDvbzlt0jGxr7W/view?usp=drive_link
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